WARNING: Some awesome content ahead. Not for the uncool or otherwise boring.
Hello! It's Flamingmeerkat and I'm here with some more Fallout 3 Mods for your perusal.
I've decided that every other day or so (or otherwise, depending) I'll post the new mods I've gotten for Fallout 3, rather than updating my previous post, which could get a bit confusing. Here's what I've gotten since my last post.
Unofficial Fallout 3 Patch
Fixes up various dirt and crud and bugs and stuff. Probably nothing that's extremely noticeable but its comforting.
(Manual install, the file is actually an .exe)
Enhanced Blood Textures
Makes the blood look real grody, if that's your thing. I personally think the default blood looks kinda stupid so this is great.
(Manual install, see instructions)
Imperfection - The Definitive Creature Mod
Adds some new creature enemies to the wasteland.
(Install through FOMM)
SmoothLight Pip-Boy Light Enhancer
Makes the Pip-Boy light look halogen colored and generally better.
(Install through FOMM)
Fallout 3 Redesigned
Makes the faces of NPCs throughout the wasteland look much better. I've seen it mess up facial animations on occasion, but it's not bad enough that I wouldn't keep it.
(Manual install, see instructions, skip step 2)
On the Road Radio
Very cool radio station. Not a fan of the country music, but hey, at least it's something different!
(Install through FOMM)
CONELRAD Civil Defense Radio
I prefer this one over the On the Road Radio. It has music from the era of the Atomic threat, and all the songs, which are quite catchy I add, are talking about the atom bomb and things like that.etc. Really fits the game. Even includes actual public service announcements from Civil Defense Washington!
(Install through FOMM)
Wasteland Variants
I've been in the DLC "The Pitt" since I got this so I haven't seen its effect firsthand, but you can see from the screenshots that it just adds a little variety to the clothes of wastelanders, specifically to the tshirts. Very small change but it'd be nice to see something other than the boring plain white shirts.
(Install through FOMM)
More to come! Until then, Happy Gaming!
Flamingmeerkat's Game Room
Thursday, February 14, 2013
Wednesday, February 13, 2013
MEERKAT MOD PICKS: Fallout 3
WARNING: Some epic content ahead. Not for the unadventurous or cowardly.
I've owned Fallout 3 on the PS3 for some time now, but I played through it once, explored every inch of that illustrious Capital Wasteland and leveled up as far as I could. Very quickly, naturally, I got bored and decided to get the DLC, which was kind enough to corrupt all my game saves back to level 15. I haven't touched it since then, but somewhere in the middle there I got a new graphics card and have been reveling in the joy of PC gaming (not extensively, though, the graphics card ain't the best), and only recently realized that I could run Fallout 3 on my computer fairly well.
And boy, am I glad I did.
The modding community for Fallout 3 is absolutely incredible. There is some very well done content out there, basically good enough that it should have been included in the game by Bethesda in the first place. So basically what you have is a treasure trove of free DLC, all coming from this lovely website here: http://fallout3.nexusmods.com/
Now, to the point of all this. Basically here I will provide a list of the mods I have added to my Fallout 3, each of which has made it an even more immersive, incredible experience for me. There's a ton more available than what I'm putting here, go check them out for yourself!
THE BORING STUFF
Before you download anything, register an account on the website. It's free and there's no annoying newsletter emails or any of that junk. It simply allows you to download bigger files (without a membership you can only download files up to a certain size).
Fallout Mod Manager (or FOMM)
This is the very first thing to get if you want to start modding the game. It's basically an organizational\easy install program that allows you to seamlessly maintain all the various mods you get. There are ways to manually install the mods, but if you're like me and installing new mods daily you need to have this.
ArchiveInvalidation Invalidated
I'm still not entirely sure what this one even does. All I know is it makes quite a number of mods work correctly. Basically install it and activate it and it does the rest.
Fallout Script Extender (or FOSE)
This one's pretty much the same as ArchiveInvalidation Invalidated. I only know it makes some mods work. It does something interesting with FOMM, it actually changes "Launch Fallout 3" to "Launch FOSE." But it still loads the game normally. I think this means that FOMM integrates seamlessly with FOSE, and when you load mods into FOMM it goes through FOSE. I'm not sure if launching it through Steam versus launching it through FOMM (as FOSE) makes any difference.
THE BASICS
Fallout 3 Reanimated
GET THIS. It improves some of the rather (in my opinion) stupid animations in the game, my favorite improvements being to how you and other NPCs hold guns, and your position when standing still.
HeadBob FO3
Does what it says. Adds a headbob to the first person cam, so as to add some realism. Personally I've always been bothered by straight moving cameras in games, so this is a godsend.
RH_IronSights
Adds iron sights to guns instead of the weird 'sideways lean' aim.
LIGHTING/WEATHER
Project Reality
This is one of my favorite mods I've gotten. It's basically a weather/lighting enhancement mod. It adds some rainy, snowy, windy, and cloudy weather so the same sunny wasteland days don't get old. It also has some additional features, like motion blur, eye adjust, nighttime adjustments, and radioactive rain.
Fellout
The biggest thing this mod does is remove the green tint from the game. You may not have noticed it before but if you look at the screenshot comparison at the mod page you'll see it. It always bothered me (especially since it scientifically doesn't make sense) so when I first saw this mod I jumped on it. This mod also enhances the nighttime aspect of the game, making it much, much darker. So dark that you can only see a few feet in front of you even with your Pip-Boy light on. I have Fellout Brighter Nights installed with it so the nights aren't quite so dark; however that was before I got Project Reality. I'm not sure if having Project Reality adjusts the nights to be brighter, I will look into it.
Realistic Interior Lighting
This is exactly what it says. It makes the lighting of interiors more realistic. A lot of the time you'll go into a room and it will have a single dim lightbulb, and no windows, but the room will be bright as day. This fixes that.
Fallout Street Lights
This lights up some street lights around the wasteland (mind, only in places where it would make sense to have power, like in settlements). Looks really fantastic at night. They have some issues if you have your Pip-Boy light on within a certain distance, but that's the only issue I've seen with it. Not a huge change but definitely a good one!
Megaton Lighting Overhaul
I never payed much attention to the original lighting in Megaton but from what I remember it was rather sparse. This gives it a bit more life (at least at nighttime).
BUILDINGS/LOCATIONS
A World of Pain
This was the very first mod I got for FO3. It adds some new unmarked quests and a whole bunch of new locations as well. Adds to the FO3 experience without interfering with the original content at all.
Megaton House Overhaul
Should you choose not to nuke Megaton and get the unoccupied house, this mod seriously overhauls it. It makes it twice as big, with a rooftop patio, basement, diner, etc, etc. It also adds a whole bunch of new accessories you can buy, like an aquarium and a water purifier. The themes you can buy are also a lot more obvious, with more decals and props.
DCInteriors
This one adds interiors to a whole freaking lot of buildings around the wasteland that were previously just there for show, and even some entirely new locations. Adds a ton more exploration, and that's surely never a bad thing. A must have.
EQUIPMENT
Wearable BlackWolf Backpacks
Adds equippable backpacks to merchants throughout the wasteland that allow you to add to your carry weight capacity, ranging from an additional 15-70.
Waster's Scarf
No armor rating, just adds a bit of apocalyptic flair to your character, with the option of revealing or covering (your mouth). Doesn't conflict with many other cosmetic items.
Coyote Reflex Power Armor
This armor...is the coolest thing to ever happen to Fallout. Period. I won't even go into detail, just get it, and I'll let you experience it for yourself.
ADDITIONAL QUESTS/ETC
Vault 101 Revisited
Continues the story of Vault 101, 30 days after completion of the quest Trouble on the Homefront.
Mothership Zeta Crew
Picks up where the Mothership Zeta DLC quests left off with some new characters, locations, quests, etc. I've just started this one but so far it is awesome.
I've owned Fallout 3 on the PS3 for some time now, but I played through it once, explored every inch of that illustrious Capital Wasteland and leveled up as far as I could. Very quickly, naturally, I got bored and decided to get the DLC, which was kind enough to corrupt all my game saves back to level 15. I haven't touched it since then, but somewhere in the middle there I got a new graphics card and have been reveling in the joy of PC gaming (not extensively, though, the graphics card ain't the best), and only recently realized that I could run Fallout 3 on my computer fairly well.
And boy, am I glad I did.
The modding community for Fallout 3 is absolutely incredible. There is some very well done content out there, basically good enough that it should have been included in the game by Bethesda in the first place. So basically what you have is a treasure trove of free DLC, all coming from this lovely website here: http://fallout3.nexusmods.com/
Now, to the point of all this. Basically here I will provide a list of the mods I have added to my Fallout 3, each of which has made it an even more immersive, incredible experience for me. There's a ton more available than what I'm putting here, go check them out for yourself!
THE BORING STUFF
Before you download anything, register an account on the website. It's free and there's no annoying newsletter emails or any of that junk. It simply allows you to download bigger files (without a membership you can only download files up to a certain size).
Fallout Mod Manager (or FOMM)
This is the very first thing to get if you want to start modding the game. It's basically an organizational\easy install program that allows you to seamlessly maintain all the various mods you get. There are ways to manually install the mods, but if you're like me and installing new mods daily you need to have this.
ArchiveInvalidation Invalidated
I'm still not entirely sure what this one even does. All I know is it makes quite a number of mods work correctly. Basically install it and activate it and it does the rest.
Fallout Script Extender (or FOSE)
This one's pretty much the same as ArchiveInvalidation Invalidated. I only know it makes some mods work. It does something interesting with FOMM, it actually changes "Launch Fallout 3" to "Launch FOSE." But it still loads the game normally. I think this means that FOMM integrates seamlessly with FOSE, and when you load mods into FOMM it goes through FOSE. I'm not sure if launching it through Steam versus launching it through FOMM (as FOSE) makes any difference.
THE BASICS
Fallout 3 Reanimated
GET THIS. It improves some of the rather (in my opinion) stupid animations in the game, my favorite improvements being to how you and other NPCs hold guns, and your position when standing still.
HeadBob FO3
Does what it says. Adds a headbob to the first person cam, so as to add some realism. Personally I've always been bothered by straight moving cameras in games, so this is a godsend.
RH_IronSights
Adds iron sights to guns instead of the weird 'sideways lean' aim.
LIGHTING/WEATHER
Project Reality
This is one of my favorite mods I've gotten. It's basically a weather/lighting enhancement mod. It adds some rainy, snowy, windy, and cloudy weather so the same sunny wasteland days don't get old. It also has some additional features, like motion blur, eye adjust, nighttime adjustments, and radioactive rain.
Fellout
The biggest thing this mod does is remove the green tint from the game. You may not have noticed it before but if you look at the screenshot comparison at the mod page you'll see it. It always bothered me (especially since it scientifically doesn't make sense) so when I first saw this mod I jumped on it. This mod also enhances the nighttime aspect of the game, making it much, much darker. So dark that you can only see a few feet in front of you even with your Pip-Boy light on. I have Fellout Brighter Nights installed with it so the nights aren't quite so dark; however that was before I got Project Reality. I'm not sure if having Project Reality adjusts the nights to be brighter, I will look into it.
Realistic Interior Lighting
This is exactly what it says. It makes the lighting of interiors more realistic. A lot of the time you'll go into a room and it will have a single dim lightbulb, and no windows, but the room will be bright as day. This fixes that.
Fallout Street Lights
This lights up some street lights around the wasteland (mind, only in places where it would make sense to have power, like in settlements). Looks really fantastic at night. They have some issues if you have your Pip-Boy light on within a certain distance, but that's the only issue I've seen with it. Not a huge change but definitely a good one!
Megaton Lighting Overhaul
I never payed much attention to the original lighting in Megaton but from what I remember it was rather sparse. This gives it a bit more life (at least at nighttime).
BUILDINGS/LOCATIONS
A World of Pain
This was the very first mod I got for FO3. It adds some new unmarked quests and a whole bunch of new locations as well. Adds to the FO3 experience without interfering with the original content at all.
Megaton House Overhaul
Should you choose not to nuke Megaton and get the unoccupied house, this mod seriously overhauls it. It makes it twice as big, with a rooftop patio, basement, diner, etc, etc. It also adds a whole bunch of new accessories you can buy, like an aquarium and a water purifier. The themes you can buy are also a lot more obvious, with more decals and props.
DCInteriors
This one adds interiors to a whole freaking lot of buildings around the wasteland that were previously just there for show, and even some entirely new locations. Adds a ton more exploration, and that's surely never a bad thing. A must have.
EQUIPMENT
Wearable BlackWolf Backpacks
Adds equippable backpacks to merchants throughout the wasteland that allow you to add to your carry weight capacity, ranging from an additional 15-70.
Waster's Scarf
No armor rating, just adds a bit of apocalyptic flair to your character, with the option of revealing or covering (your mouth). Doesn't conflict with many other cosmetic items.
Coyote Reflex Power Armor
This armor...is the coolest thing to ever happen to Fallout. Period. I won't even go into detail, just get it, and I'll let you experience it for yourself.
ADDITIONAL QUESTS/ETC
Vault 101 Revisited
Continues the story of Vault 101, 30 days after completion of the quest Trouble on the Homefront.
Mothership Zeta Crew
Picks up where the Mothership Zeta DLC quests left off with some new characters, locations, quests, etc. I've just started this one but so far it is awesome.
Tuesday, January 22, 2013
Left 4 Dead 2 Versus
Just wanted to rant about how awesome versus is. Not multiplayer versus, but versus with bots. I swear, all day yesterday I was playing it.
It's really epic. When you're playing as the survivors (mind you the respawn time for the infected team is much faster in vs. against bots) it's a battle to the death, but it's not frustrating because you're playing against bots. It's just epic. I find that I personally get really pissed while playing multiplayer versus (except when playing with friends, but that doesn't happen often) because people tend to be really smug about it. They'll pounce you and incapacitate you then come over the voice and go "HA, HA, SUCKER" And you just want to punch them in the face. Also my gaming abilities suffer a strange decrease in quality when I play with other people. Maybe because I'm trying to impress...? In this mode though it's basically single player with twice as many special infected.
Then when you get to PLAY as the special infected, the survivors are just as difficult (at least when you're in line of sight), but they're just easy enough sometimes that there's less frustration of spawning then immediately dying. It helps that the respawn time is half the length as well.
Let me tell you, as the survivors we got pwned a whole lot. Even though the bot special infected are pretty stupid there's a lot of them. So you might be shooting at a stupid fleeing smoker, but then you're not paying attention and get charged, shoot that down and get huntered, get away and go a few feet then get jockeyed. It's absolutely crazy, but in a fun way. It's not irritating. In fact, since I didn't find it that competitive, I found myself actually rooting for both teams at the same time. We'd be getting destroyed by the infected and I'd just sit back and laugh and think "wow, they're killing us bad." Or when I'm infected and the survivors are doing very well at getting through the level.
But man, when I got to be the tank, they went DOWN.
It's really epic. When you're playing as the survivors (mind you the respawn time for the infected team is much faster in vs. against bots) it's a battle to the death, but it's not frustrating because you're playing against bots. It's just epic. I find that I personally get really pissed while playing multiplayer versus (except when playing with friends, but that doesn't happen often) because people tend to be really smug about it. They'll pounce you and incapacitate you then come over the voice and go "HA, HA, SUCKER" And you just want to punch them in the face. Also my gaming abilities suffer a strange decrease in quality when I play with other people. Maybe because I'm trying to impress...? In this mode though it's basically single player with twice as many special infected.
Then when you get to PLAY as the special infected, the survivors are just as difficult (at least when you're in line of sight), but they're just easy enough sometimes that there's less frustration of spawning then immediately dying. It helps that the respawn time is half the length as well.
Let me tell you, as the survivors we got pwned a whole lot. Even though the bot special infected are pretty stupid there's a lot of them. So you might be shooting at a stupid fleeing smoker, but then you're not paying attention and get charged, shoot that down and get huntered, get away and go a few feet then get jockeyed. It's absolutely crazy, but in a fun way. It's not irritating. In fact, since I didn't find it that competitive, I found myself actually rooting for both teams at the same time. We'd be getting destroyed by the infected and I'd just sit back and laugh and think "wow, they're killing us bad." Or when I'm infected and the survivors are doing very well at getting through the level.
But man, when I got to be the tank, they went DOWN.
Left 4 Dead 2 Addons!
Hello. This is Flamingmeerkat with Left 4 Dead 2 Addons!
The "Workshop" is a great feature that has been recently included with Left 4 Dead 2, and its about time. Other Valve games like Team Fortress 2 and Garry's Mod have had this and it has been incredibly fun, and I was sincerely hoping that Left 4 Dead might one day have that same functionality. Then again, I'm not really sure if you could do mods and addons to L4D2 before...I'm sure you could, but this at least brought it to my attention, and its certainly more convenient. Here's some of my favorite/recommended addons that I've gotten! This is just a taste of all the great stuff that's out there. Go look for yourself for much more.
I have yet to explore the maps and addon campaigns, I'll do a separate post for those.
TO INSTALL THEM: Download the file, extract, put the .vpk file in the steam/steamapps/common/l4d2/l4d2/addons folder. It will auto install when you load up the game.
(Mind some of them you can get directly in game, simply by subscribing to them directly from the workshop. Easier but not all of these addons are in there.)
The "Workshop" is a great feature that has been recently included with Left 4 Dead 2, and its about time. Other Valve games like Team Fortress 2 and Garry's Mod have had this and it has been incredibly fun, and I was sincerely hoping that Left 4 Dead might one day have that same functionality. Then again, I'm not really sure if you could do mods and addons to L4D2 before...I'm sure you could, but this at least brought it to my attention, and its certainly more convenient. Here's some of my favorite/recommended addons that I've gotten! This is just a taste of all the great stuff that's out there. Go look for yourself for much more.
I have yet to explore the maps and addon campaigns, I'll do a separate post for those.
TO INSTALL THEM: Download the file, extract, put the .vpk file in the steam/steamapps/common/l4d2/l4d2/addons folder. It will auto install when you load up the game.
(Mind some of them you can get directly in game, simply by subscribing to them directly from the workshop. Easier but not all of these addons are in there.)
This one is fantastic in that it makes all the blood splatters as well as flesh wounds a lot more detailed and more realistic. If you're not a fan of blood this ain't for you. This one can be found in the Workshop as well.
Gives the bots a bit more intelligence, for example they respond much quicker to special infected and can use melee weapons. My favorite thing about this though is that you can play versus with and against them and they will go through levels without you leading. Which also means that if you're playing a single player campaign and you die they will go on without you, and you can watch them complete the level, but it also includes a feature where you can choose in-game which character to play as. So if you die you can just take control of another one of them and keep going. Very cool addon.
This one makes the special infected look more realistic, and in my opinion a whole lot freakier, especially the witch and the jockey.
- Isaac Clarke (Ellis)
There's a lot of good reskins for Ellis, but this one was my favorite. There's full face modeling, which is fantastic, none of the animations are quirky or awkward, and Ellis' voice works with the face. And it's Isaac Clarke. Come on. If only he had a curb-stomp animation...
- Commander Shepard (Nick)
All the other Nick reskins were meh, but this one is great. I pretty much enjoy it for the same reasons as the last one. Full face modeling, good animations and fitting voice. And basically, no matter what scars you bear, whatever uniform you wear, you can fight like a Krogan, run like a leopard...but you'll never be better than Commander Shepard. So it works for everyone.
- Chell (Rochelle)
Seems fitting considering Chell is in her name. This one's a little different than the last two in that I have beef with the fact that there is zero facial animations (but I suppose she shouldn't be talking anyways). Everything else is awesome though. Love seeing Chell running around hacking away with a fireaxe. Too bad she doesn't have her portal gun.
- Master Chief (Coach)
I've never been a big Halo fan but Master Chief is a total beast, and having him on my team is awesome. Coach is a big character so it fits the fact that Master Chief is friggin huge. No face modeling issues since...well...there's a mask. All the animations work, it's great. Served to complete my epic zombie killing team.
- Aperture Ellis
This one isn't on the website so I can't link it. It's in the Workshop. Basically it's Ellis wearing an Aperture Science test subject outfit with an Aperture Science hat. I like the Portal/Left 4 Dead crossover. It works somehow, especially on Ellis.
Lookin' dapper.
I've never been a fan of Rochelle's model...kinda boring. This is much snazzier.
See Noble Nick.
Not a huge change, but I think this coat looks better on her. Also a bit of touch-up on her shoes and pants.
Looks a lot more sleek than Bill's default.
See War Dog Bill.
I like the way this looks on Louis, and it's another awesome crossover. I have this skin complemented with a goatee. (It makes me giggle to see Louis using a crowbar in this skin.)
So there you go. Those are the ones I currently use. As I said before there are a lot more out there, this is just a taste, go have a look for yourself!
Happy Gaming!
Happy Gaming!
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